Muhammet Şükrü Enginoğlu

Mobile App Development for iOS and Android

I deliver high-performance mobile apps for iOS and Android from a single codebase using React Native or Flutter, focused on activation, retention, and measurable business outcomes. Flat pricing: from $600 for a basic app, from $1,000 for an app with a backend.

Product Strategy

MVP-first scope, clear success criteria, and phased roadmap to reduce launch risk and shorten time-to-market.

Technical Scope

Authentication, API integration, payment flows, push notifications, analytics, and app store release workflows; sign-in and admin panels come with the backend package.

Architecture

Scalable codebase, reusable components, and maintainable release pipelines for long-term product growth.

Growth Focus

Decisions based on usage and conversion metrics, not vanity downloads.

Pricing

Basic mobile app

Apps that don't need a server side such as user accounts, a database, or an admin panel.

from $600

Mobile app with backend

More complex apps that need a server side (backend) such as user accounts, a database, or an admin panel.

from $1,000

Both packages ship for Android and iOS. Post-launch maintenance is not included and is billed separately.

Any feature not on the list is priced separately.

What fits the basic package

  • Apps that keep their data on the phone only, such as the Misbra prayer bead counter or the QuietPDF reader
  • Apps that pull data from an existing service, such as PaintDay, which shows painting hours from the weather forecast
  • Showcase and calculator apps that need no sign-in or admin panel

What needs the backend package

  • User accounts and sign-in
  • Apps where several people share the same data, such as Fairweek, a shared calendar for co-parents, or Turnabout, a school carpool rota
  • Apps whose content is updated from an admin panel

Process: From Idea to the Store

  1. Intro call: We pin down what the app does, who uses it and whether it needs a server.
  2. Fixed-price quote: The package and any extra features are agreed, so the price is clear from the start.
  3. Screen flow: We map out the screens and the path a user takes through the app.
  4. Build and test release: You install the app on your own phone through a Google Play test track on Android and TestFlight on iOS, and I fix what you report.
  5. Store release: Screenshots, store description, privacy policy and store declarations are prepared and the app goes to review.
  6. After launch: Bug tracking, new releases and improvements count as maintenance and are billed separately.

Which Technology?

The app's needs decide the stack. I have shipped live apps with all four:

Flutter

Builds iOS and Android from one codebase with the same interface on both. Examples: Fairweek, Hifzly, Tapin.

React Native

Shares code and know-how with projects that already have a JavaScript web panel. Examples: Vakithane, Medora.

Kotlin

For Android-only apps that need deep access to device features. Examples: QuietPDF, PaintDay, ShiftCal.

Capacitor

For bringing an existing web app to the stores. Example: Misbra.

Case Snapshots

ORP - Online Prescription Platform

Cross-platform digital health app for healthcare professionals, built with KVKK (Turkish data protection) compliance and live on both the App Store and Google Play from a single codebase.

App Store · Google Play

41 Published Products on Google Play

17 apps and 24 games released on Google Play stand as proof of end-to-end store publishing experience.

My Live Apps

All 17 of my apps on Google Play; each card links to its store page.

Vakithane

Shows prayer times with alerts, a qibla compass and a home-screen widget.

React Native · Google Play · App Store

Medora

Lets you manage patient health records and follow-up from your phone.

React Native · Google Play · App Store

Misbra

Digital prayer beads; counts dhikr and gives a sound alert every 100.

Capacitor · Google Play

ShiftCal

Keeps your shift calendar, calculates night pay and sets work alarms.

Kotlin · Google Play

QuietPDF

Simple PDF reader that asks no permissions and keeps files on your device.

Kotlin · Google Play

PaintDay

Shows the hours when the weather is right for painting a building exterior.

Kotlin · Google Play

Open Play

Fairly decides who joins the next pickleball match.

Kotlin · Google Play

Fairweek

Helps separated parents keep one shared calendar for their children.

Flutter · Google Play

Wheeltime

Logs the driving hours of a teenager preparing for a driver's license.

Flutter · Google Play

Hifzly

Tracks the daily progress of a student memorizing the Quran.

Flutter · Google Play

Turnabout

Shows whose turn it is to drive in a school carpool between families.

Flutter · Google Play

Kinshift

Splits the care of an elderly relative into tasks and shifts within the family.

Flutter · Google Play

Namesake

Lets both parents choose a baby name together.

Flutter · Google Play

Hornbook

Records lesson hours and attendance for homeschooling.

Flutter · Google Play

Shedtime

Records music practice time and shares it with the teacher.

Flutter · Google Play

Pupkin

Helps the whole family track a puppy's toilet training.

Flutter · Google Play

Tapin

Keeps a golf league's scores, handicaps and standings.

Flutter · Google Play

What to Know Before Publishing

  • Developer accounts: A Google Play developer account is a one-time 25 USD fee and the Apple Developer Program is 99 USD per year. Both fees are paid directly to the stores.
  • Google Play closed testing: For newly created personal developer accounts, Google requires at least 12 testers to stay opted in to a closed test for 14 consecutive days before the app can go public; organization accounts are exempt. The schedule is planned around this from day one.
  • Privacy and declarations: Both stores ask for a privacy policy, a data usage declaration and an age rating before release; these are written to match the data the app actually collects.
  • Review: Both stores review the app before it goes live; a rejected submission is fixed and resubmitted.

Frequently Asked Questions

How much does a mobile app cost?

A basic app without a server side is from $600; a more complex app that needs a backend (user accounts, a database, or an admin panel) is from $1,000.

Are Android and iOS priced separately?

No. Both packages ship for both Android and iOS.

Can we start with MVP scope?

Yes, MVP-first planning is the default approach to reduce risk and validate quickly.

Will analytics be included?

Yes, event tracking and key product metrics are included to support data-driven iterations.

Do you handle app store process?

Yes, I support release prep, compliance checks, and store submission steps.

Is maintenance included?

No. Post-launch fixes, performance improvements, and new releases are not included and are billed separately.

Which accounts do I need to publish the app?

A Google Play developer account (one-time 25 USD fee) and an Apple Developer Program membership (99 USD per year). Both fees are paid directly to the stores.

Why can a Google Play launch take longer?

For newly created personal developer accounts, Google requires at least 12 testers to stay opted in to a closed test for 14 consecutive days before the app can go public. Organization accounts are exempt; the schedule is planned around this.

Which apps have you built?

17 of my apps and 24 of my games are live on Google Play; Vakithane and Medora are also on the App Store. The full list of apps is on this page.

Let's talk about your project

A short intro call is enough to align on scope and timeline; I usually reply the same day.